Post by BlackRose on Aug 6, 2009 19:10:19 GMT -5
Alchemy is one of the seven skills that make up the Magical Arts. This skill allows you to identify the different properties of Ingredients. These ingredients can then be used to make potions and poisons. The potency and price of the potions/poisons you make is determined by your alchemy skill level. Selling potions created by alchemical ingredients is one of the easiest and most efficient ways to get gold in the game.
The following standard classes include alchemy as a major skill:
Assassin, Bard, Battlemage, Healer, Mage, Rogue, Scout, Sorcerer, Witchhunter
Apparatus
The qualities of the different apparatus are: Novice, Apprentice, Journeyman, Expert and Master.
Mortar & Pestle
This is the basic apparatus you need to combine two or more ingredients to create a potion; it is the only required apparatus.
Retort
The Retort increases the magnitude and duration of all positive effects of the potion.
Calcinator
The Calcinator increases the magnitude and duration of ALL effects, both positive and negative.
Alembic
The purpose of the Alembic is to decrease the magnitude and duration of negative side-effects in potions (not in poisons).
Ingredients:
a list of the different type of ingeredients that can be found through cyrodiil and the planes of Oblivion:
Alkanet Flower
Restore Intelligence/ Resist Poison/ Light/ Damage Fatigue
Harvested from Alkanet, a fairly common flower in the West Weald region.
Aloe Vera Leaves
Restore Fatigue/ Restore Health/ Damage Magicka/ Invisibility
Harvested from Aloe Vera, a plant that grows primarily in the Gold Coast region.
Ambrosia
Restore Health
Harvested from reddish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
Apple
Restore Fatigue/Damage Luck/Fortify Willpower /Damage Health
A Food widely found in houses and dining halls.
Arrowroot
Restore Agility/Damage Luck/Fortify Strength/Burden
Harvested from Arrowroot Plant, a plant that is found in the Gold Coast and Nibenay Valley regions.
Beef
Restore Fatigue/Shield/Fortify Agility/Dispel
A Food found in a few houses and dining halls.
Bergamot seeds
Resist Disease /Dispel/Damage Magicka/Silence
Harvested from Bergamot, a common flower in particular along the Orange Road and near Bravil.
Blackberries
Restore Fatigue/Resist Shock/Fortify Endurance/Restore Magicka
Food found in many houses and dining halls. It can also be harvested from Blackberry Bushes found on some farms and in the wild in the West Weald region.
Blood Grass
Chameleon/Resist Paralysis/Burden/Fortify Health
Harvested from Blood Grass, a common plant in the planes of Oblivion. and outside the Oblivion gates.
Boar Meat
Restore Health/Damage Speed/Fortify Health/Burden
Food found in several houses and dining halls. Can also be collected from dead Boars, which are randomly found in many outdoors regions.
Bog Beacon Cap
Restore Magicka/Shield/ Damage Personality/Damage Endurance
Harvested from Bog Beacon, a plant found in the Blackwood region.
Bonemeal
Damage Fatigue/Resist Fire/Fortify Luck/Night-Eye
Collected from Bones Undead, i.e., skeletons and liches, which are commonly found in all Undead Dungeons. The second, rare form of Bonemeal is only found on the seven Deranged Zombies in Bleak Flats Cave.
Bread
Restore Fatigue/Detect Life/Damage Agility/Damage Strength
Food widely found in houses and dining halls.
Cairn Bolete Cap
Restore Health/Damage Intelligence/Resist Paralysis/Shock Damage
Harvested from Cairn Bolete, a mushroom found in many caves.
Carrot
Restore Fatigue/Night-Eye/Fortify Intelligence/Damage Endurance
Food commonly found in houses and dining halls. Can also be harvested from Carrot Plants, which are found growing in many farms.
Cheese
Restore Fatigue/Resist Fire/Fire Shield/Damage Agility
Food commonly found in houses and dining halls.
Cheese wheel
Restore Fatigue/Resist Paralysis/Damage Luck/Fortify Willpower
Food found in houses and dining halls, although less commonly than Cheese Wedges.
Cinnabar Polypore Red Cap
Restore Agility/Shield/Damage Personality/Damage Endurance
Harvested from red-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald region.
Cinnabar Polypore Yellow Cap
Restore Endurance/Fortify Endurance/Damage Personality/Reflect Spell
Harvested from yellow-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald region.
Clannfear Claws
Cure Disease/Resist Disease/Paralyze/Damage Health
Collected from dead Clannfears, a type of Daedra common in Planes of Oblivion.
Clouded Funnel Cap
Restore Intelligence/Fortify Intelligence/Damage Endurance/ Damage Magicka
Harvested from Clouded Funnel Cap, a mushroom common in mountainous regions (Jerall and Valus Mountains) and the Blackwood region.
Columbine Root Pulp
Restore Personality/Resist Frost/Fortify Magicka/Chameleon
Harvested from Columbine, a flower that is common in the West Weald region.
Corn
Restore Fatigue/Restore Intelligence/Damage Agility/Shock Shield
Food commonly found in houses and dining halls. Can also be harvested from Corn Stalks, which are found growing in many farms.
Crab Meat
Restore Endurance/Resist Shock/Damage Fatigue/Fire Shield
Collected from dead Mud Crabs, a common nuisance creature found along water shores and in many dungeons.
Daedra Heart
Restore Health/Shock Shield/Damage Magicka/Silence
Collected from dead Dremora and Xivilai, both of which are common enemies in Planes of Oblivion.
Daedra Silk
Burden/Night-Eye/Chameleon/Damage Endurance
Collected from dead Spider Daedra (along with Daedra Venin); Spider Daedra are a type of Daedra common in Planes of Oblivion.
Daedra Venin
Paralyze/Restore Fatigue/Damage Health/Reflect Damage
Collected from dead Spider Daedra (along with Daedra Silk); Spider Daedra are a type of Daedra common in Planes of Oblivion.
Daedroth Teeth
Night-Eye/Frost Shield/Burden/Light
Collected from dead Daedroths, a type of Daedra common in Planes of Oblivion.
Dragon's Tongue
Resist Fire/Damage Health/Restore Health/Fire Shield
Harvested from Dragon's Tongue Plants, a flower found in a few clusters south of Bravil and more sparsely throughout the West Weald region.
Dreugh Wax
Damage Fatigue/Resist Poison/Water Breathing/Damage Health
Collected from dead Land Dreughs, a type of monster found outdoors and in Monster Dungeons at high levels.
Dryad Saddle Polypore Cap
Restore Luck/Resist Frost/Damage Speed/Frost Damage
Harvested from Dryad's Saddel[sic] Polypore, a rare mushroom that only grows in a few select locations.
Ectoplasm
Shock Damage/Dispel/Fortify Magicka/Damage Health
Collected from dead Ethereal Undead, such as ghosts and wraiths, which are commonly found in all Undead Dungeons.
Elf Cup Cap
Damage Willpower/Cure Disease/Fortify Strength/Damage Intelligence
Harvested from Elf Cups, a mushroom found growing sparsely in the West Weald region.
Emetic Russula Cap
Restore Agility/Shield/Damage Personality/Damage Endurance
Harvested from Emetic Russula, a mushroom found growing sparsely in the West Weald region.
Fennel Seeds
Restore Fatigue/Damage Intelligence/Damage Magicka/Paralyze
Harvested from Fennel, a plant found primarily in the northern section of the Gold Coast region.
Fire Salts
Fire Damage/Resist Frost/Restore Magicka/Fire Shield
Collected from dead Flame Atronachs, a type of Daedra that is common in the Planes of Oblivion.
Flax Seeds
Restore Magicka/Feather/Shield/Damage Health
Harvested from Flax, a common flower found in the West Weald region.
Flour
Restore Fatigue/Damage Personality/Fortify Fatigue/Reflect Damage
Commonly found in grain sacks in kitchens and pantries (but it is not technically classified as food).
Fly Amanita Cap
Restore Agility/Burden/Restore Health/Shock Damage
Harvested from Fly Amanita, a common mushroom in cities and in the Great Forest region.
Foxglove Nectar
Resist Poison/Resist Paralysis/Restore Luck/Resist Disease
Harvested from Foxglove, a common flower in certain parts of the Nibenay Valley and Nibenay Basin regions.
Frost Salts
Frost Damage/Resist Fire/Silence/Frost Shield
Collected from dead Frost Atronachs, a type of Daedra that is common in the Planes of Oblivion.
Garlic
Resist Disease/Damage Agility/Frost Shield/Fortify Strength
Food found in several houses and dining halls. It can also be harvested from Garlic Clusters (treated as plants), which are found in some houses' basements (especially in Skingrad).
Ginkgo Leaf
Restore Speed/Fortify Magicka/Damage Luck/Shock Damage
Cannot be harvested or collected. There are a few guaranteed samples, but otherwise it is found randomly at alchemists and in some containers.
Ginseng
Damage Luck/Cure Poison/Burden/Fortify Magicka
Harvested from Ginseng Plants, flowers which growly sparsely in the Gold Coast and Nibenay Valley regions.
Glow Dust
Restore Speed/Light/Reflect Spell/Damage Health
Collected from dead Will-o-the-Wisps, a type of monster found outdoors and in Monster Dungeons.
Grapes
Restore Fatigue/Water Walking/Dispel/Damage Health
Harvested from Grape Vines, which are abundant in several vineyards outside of Skingrad. Can also be found as food in several houses and dining halls.
Green Stain Cup Cap
Restore Fatigue/Damage Speed/Reflect Damage/Damage Health
Harvested from Green Stain Cups, a mushroom that is common in several regions, but particularly abundant in the Blackwood region.
Green Stain Shelf Cap
Restore Luck/Fortify Luck/Damage Fatigue/Restore Health
Harvested from Green Stain Shelf plants, a rare mushroom that is hard to distinguish from the more common Cap variety.
Ham
Restore Fatigue/Restore Health/Damage Magicka/Damage Luck
Food found in several houses and dining halls.
Harrada
Damage Health/Damage Magicka/Silence/Paralyze
Harvested from Harrada Root plants, which are common in the planes of Oblivion, but also possibly hostile.
Imp Gall
Fortify Personality/Cure Paralysis/Damage Health/Fire Damage
Collected from dead Imps, a type of monster found outdoors and in Monster Dungeons at low levels.
Ironwood Nut
Restore Intelligence/Resist Fire/Damage Fatigue/Fortify Health
Cannot be harvested, collected, or even bought from alchemists. There are 26 guaranteed samples; otherwise they are found randomly in some containers.
Lady's Mantle Leaves
Restore Health/Damage Endurance/Night-Eye/Feather
Harvested from Lady's Mantle, a flower found near Gottlesfont Priory and in the Gold Coast region.
Lady's Smock Leaves
Restore Intelligence/Resist Fire/Damage Fatigue/Fortify Health
Harvested from Lady's Smock, a flower common in the West Weald region.
Lavender Sprig
Restore Personality/Fortify Willpower/Restore Health/Damage Luck
Harvested from Lavender, a flower common in the Nibenay Basin region.
Leek
Restore Fatigue/Fortify Agility/Damage Personality/Damage Strength
Food found in several houses and dining halls. It can also be harvested from Leek Plants, which are found growing in a handful of farms.
Lettuce
Restore Fatigue/Restore Luck/Fire Shield/Damage Personality
Food widely found in houses and dining halls. It can also be harvested from Lettuce Plants, which are found growing in several farms.
Lichor
Restore Magicka
Harvested from bluish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
Mandrake Root
Cure Disease/Resist Poison/Damage Agility/Fortify Willpower
Harvested from Mandrake, a flower found growing in the Colovian Highlands region and also near Bravil.
Milk Thistle Seeds
Light/Frost Damage/Cure Paralysis/Paralyze
Harvested from Milk Thistle, a flower found throughout mountainous regions (Jerall and Valus Mountains) and in some clusters in the Gold Coast region.
Minotaur Horn
Restore Willpower/Burden/Fortify Endurance/Resist Paralysis
Collected from dead Minotaurs and Minotaur Lords, two types of monster found outdoors and in Monster Dungeons.
Monkshood Root Pulp
Restore Strength/Damage Intelligence/Fortify Endurance/Burden
Harvested from Monkshood, a common flower in the Heartlands and Nibenay Basin regions.
Morning Glory Root Pulp
Burden/Damage Willpower/Frost Shield/Damage Magicka
Harvested from Morning Glory, a flowering vine found growing on houses and walls in the West Weald and Heartlands regions.
Mort Flesh
Damage Fatigue/Damage Luck/Fortify Health/Silence
Collected from dead zombies, which are commonly found in all Undead Dungeons.
Motherwort Sprig
Resist Poison/Damage Fatigue/Silence/Invisibility
Harvested from Motherwort, a flower common in most regions of Cyrodiil.
Mugwort Seeds
Restore Health
Cannot be harvested or collected. The only way to obtain them is by purchasing them from alchemy vendors, who may randomly have some in stock.
Mutton
Fortify Health/Damage Fatigue/Dispel Damage/Magicka
Food found in several houses and dining halls. Can also be collected from some (but not all) dead sheep.
Nightshade
Damage Health/Burden/Damage Luck/Fortify Magicka
Harvested from Nightshade Plants, a flower found in the West Weald region.
Ogre's Teeth
Damage Intelligence/Resist Paralysis/Shock Damage/Fortify Strength
Collected from dead Ogres, a type of monster found outdoors and in Monster Dungeons.
Onion
Restore Fatigue/Water Breathing/Detect Life/Damage Health
Food found in many houses and dining halls.
Orange
Restore Fatigue/Detect Life/Burden/ Shield
Food found in many houses and dining halls.
Pear
Restore Fatigue/Damage Speed/Fortify Speed/Damage Health
Food found in many houses and dining halls.
Peony Seeds
Restore Strength/Damage Health/Damage Speed/Restore Fatigue
Harvested from Peonies, flowers common in the West Weald region.
Potato
Restore Fatigue/Shield/Burden/Frost Shield
Food widely found in houses and dining halls. Can also be harvested from Potato Plants, which are found growing at several farms.
Primrose Leaves
Restore Willpower/Restore Personality/Fortify Luck/Damage Strength
Harvested from Primroses, which are flowers occasionally found growing outside various houses and inns.
Pumpkin
Restore Fatigue/Damage Agility/Damage Personality/Detect Life
Food widely found in houses and dining halls. Can also be harvested from Pumpkin Vines, which are found growing at some farms.
Purgeblood Salts
Restore Magicka/Damage Health/Fortify Magicka/Dispel
Mined from Purgeblood Crystal Formations, which are only available as part of the Vile Lair official plug-in.
Radish
Restore Fatigue/Damage Endurance/Chameleon/Burden
Food found in many houses and dining halls. Can also be harvested from Radish Plants, which are found growing at several farms.
Rat Meat
Damage Fatigue/Detect Life/Damage Magicka/Silence
Collected from dead rats, a ubiquitous nuisance creature.
Redwort Flower
Resist Frost/Cure Poison/Damage Health/Invisibility
Harvested from Domica Redwort, a flower found growing in several clusters in the Blackwood region and sparsely throughout the West Weald region.
Rice
Restore Fatigue/Silence/Shock Shield/Damage Agility
Food generally found in grain sacks in kitchens and pantries.
Root Pulp
Cure Disease/Damage Willpower/Fortify Strength/Damage Intelligence
Cannot be harvested or collected. Six guaranteed samples exist, or else it's found randomly in some containers.
Sacred Lotus Seeds
Resist Frost/Damage Health/Feather/Dispel
Harvested from Sacred Lotus plants, which are flowers that grow in shallow water.
Scales
Damage Willpower/Water Breathing/Damage Health/Water Walking
Collected from dead slaughterfish, an animal found in deep water, including pools in dungeons.
Scamp Skin
Damage Magicka/Resist Shock/Reflect Damage/Damage Health
Collected from dead scamps, a type of Daedra common in Planes of Oblivion.
Shepherd's Pie
Cure Disease/Shield/Fortify Agility/Dispel
Food found in a few houses and dining halls. Also available from Eyja in Rosethorn Hall.
Somnalius Frond
Restore Speed/Damage Endurance/Fortify Health/Feather
Harvested from Somnalius Plants, which are found growing in the Great Forest region.
Spiddal Stick
Damage Health/Damage Magicka/Fire Damage/Restore Fatigue
Harvested from Spiddal Stick plants, which are common in the planes of Oblivion, but also tend to be hostile.
St. Jahn's Wort Nectar
Resist Shock/Damage Health/Cure Poison/Chameleon
Harvested from St. Jahn's Wort, a flower most commonly found in the Great Forest region.
Steel-Blue Entoloma Cap
Restore Magicka/Fire Damage/Resist Frost/Burden
Harvested from Steel-Blue Entoloma, a mushroom that is common in the Great Forest region.
Stinkhorn Cap
Damage Health/Restore Magicka/Water Walking/Invisibility Harvested from Stinkhorn, a mushroom that is found in the Blackwood region.
Strawberry
Restore Fatigue/Cure Poison/Damage Health/Reflect Damage Food widely found in houses and dining halls. It can also be harvested from Strawberry Bushes found on some farms and in the wild in the West Weald region.
Summer Bolete Cap
Restore Agility/Shield/Damage Personality/Damage Endurance
Harvested from Summer Bolete, a mushroom found in the Great Forest and Nibenay Valley regions.
Sweetcake
Restore Fatigue/Feather/Restore Health/Burden
Food found in a few houses and dining halls. Sweetcakes are less common than Sweetrolls.
Sweetroll
Restore Fatigue/Resist Disease/Damage Personality/Fortify Health
Food found in several houses and dining halls.
Taproot
Restore Luck/Damage Endurance/Resist Poison/Shock Shield Collected from dead spriggans, a type of monster found outdoors and in Monster Dungeons.
Tiger Lily Nectar
Restore Endurance/Damage Strength/Water Walking/Damage Willpower
Harvested from both Tiger Lilies and Lily of the Valleys, two types of flower that are most commonly found in Great Forest region.
Tinder Polypore Cap
Restore Willpower/Resist Disease/Invisibility/Damage Magicka
Harvested from Tinder Polypore, a mushroom common in the Valus Mountains region.
Tobacco
Restore Fatigue/Resist Paralysis/Damage Magicka/Dispel
Technically treated as a food and can be found in a few houses. It can also be harvested from Tobacco Plants, which are found on several farms.
Tomato
Restore Fatigue/Detect Life/Burden/Shield
Food widely found in houses and dining halls. It can also be harvested from Tomato Plants, which are found growing on many farms.
Troll Fat
Damage Agility/Fortify Personality/Damage Willpower/Damage Health
Collected from dead trolls, a type of monster found outdoors and in Monster Dungeons.
Vampire Dust
Silence/Resist Disease/Frost Damage/Invisibility
Collected from dead Vampires, found in a range of Vampire Dungeons. The article provides details on the different types of vampire dust that exist.
Venison
Restore Health/Feather/Damage Health/Chameleon
Food found in several houses and dining halls. It can also be collected from dead deer, which are animals found outdoors throughout Cyrodiil.
Viper's Bugloss Leaves
Resist Paralysis/Night-Eye/Burden/Cure Paralysis
Harvested from Viper's Bugloss, a flower which is abundant in the Great Forest region.
Void Salts
Restore Magicka/Damage Health/Fortify Magicka/Dispel Collected from dead storm atronachs, a type of Daedra common in Planes of Oblivion.
Water Hyacinth Nectar
Damage Luck/Damage Fatigue/Restore Magicka/Fortify Magicka Harvested from Water Hyacinth, a flower found growing in shallow water.
Watermelon
Restore Fatigue/Light/Burden/Damage Health
Food found in several houses and dining halls. It can also be harvested from Watermelon Vines, which grow on a few farms.
Wheat Grain
Restore Fatigue/Damage Magicka/Fortify Health/Damage Personality
Food found in grain sacks in kitchens and pantries. It can also be harvested from Wheat Stalks, which grow on a few farms.
White Seed Pod
Restore Strength/Water Breathing/Silence/Light
Harvested from Goldenrod, a flower found in the Gold Coast region.
Wisp Stalk Caps
Damage Health/Damage Willpower/Damage Intelligence/Fortify Speed
Harvested from Wisp Stalks, a mushroom that is only found growing underground (i.e., in caves and mines).
Wormwood Leaves
Fortify Fatigue/Invisibility/Damage Health/Damage Magicka
Harvested from Wormwood, a plant found growing in the Jerall Mountains region.