|
Khajiit
Oct 22, 2008 0:46:56 GMT -5
Post by Lucien Lachance on Oct 22, 2008 0:46:56 GMT -5
Khajiit Illustration of a typical Khajiit Suthay-raht male.The Khajiit are a race of feline creatures hailing from the province of Elsweyr, well-known for their keen Intelligence and Agility. While these traits make them superb thieves, Khajiit are also fearsome warriors, although seldom gifted with the skill to harness magical forces. This is not to say that Khajiit do not possess the ability, merely that strenuous training must be undertaken to make wielding magic a serious option, either in passive or aggressive actions. Physiologically, Khajiit differ greatly from both the varied races of man and mer, not only in their skeletal structure (possessed of a tail and aft-jointed legs) and dermal makeup (the "fur" that covers their bodies) but in their digestion and metabolism as well. The Khajiit, along with the Argonians, make up the so called 'beast races' of the Empire, due to their therianthropic qualities. It is currently unclear whether a successful union between Khajiit and other races may occur, for, while reports of children born of such unions have been noted in the past, no well-documented cases exist. Attributes Male+10 Agility -10 Willpower and Endurance Female+10 Agility -10 Willpower and Strength Skills+10 Acrobatics and Hand to Hand +5 Athletics, Blade, Light Armor, Security, and Sneak
|
|
|
Khajiit
Feb 24, 2010 11:50:33 GMT -5
Post by BlackRose on Feb 24, 2010 11:50:33 GMT -5
Khajiit Sub-species Notes *note that species of khajiit that have no description are not available to play. will be marked by a (*)
The following details that information specific to each separate "breed" of Khajiit.
Ohmes
Similar in many ways to the Bosmer, although generally of lesser stature. In order to avoid being mistaken as one of the Bosmer many Ohmes tattoo their faces to resemble a feline-aspect. The Ohmes is the most common form seen outside of the province of Elsweyr, taking advantage of other races' preference to their appearance to serve in positions of ambassadorship and trade. Note: Possible The Ohmes most likely the type of Khajiit in Arena.
Ohmes-raht
Similar to the race of men, save for their short, light-colored fur, the Ohmes-raht may easily be mistaken as men at a distance. Unlike the many other species of Khajiit, who walk, like cats, upon the balls of their feet, the Ohmes-raht walk upon their heels. The Ohmes-raht are most likely the type of Khajiit in the games Daggerfall.
Suthay
Similar to the Suthay-raht in all respects, save that they are of lesser stature.
Suthay-raht
Similar in height and build to the race of man, the Suthay-raht are one of the most common races of Khajiit. Their coloring ranges from dark brown and orange, to light yellow, both with and without stripes and spots. Suthay-raht are often referred to as "Ja'Khajiit" by those of other races; this appellation often strikes the Khajiit as odd, said title being one of their names for the god Mehrunes Dagon ("Ja'Khajiit" would literally mean "young Khajiit" or kitten, and the Khajiit call Mehrunes Dagon this "for what is more destructive than a young cat?"). Note: The majority of Khajiit encountered in Redguard, Morrowind and Oblivion are of the Suthay-raht strain.
Cathay
Sub-species of Khajiit determined by Lunar Lattice (ja'Kha'jay): when moon Masser is waxing and Secunda is full. Similar to the Suthay-raht in appearance and bi-pedalism, however they possess greater stature and strength.
Cathay-raht
Sub-species of Khajiit determined by Lunar Lattice (ja'Kha'jay): when moons Masser and Secunda are waxing. Larger and stronger than the Cathay, the Cathay-raht are often described by non-Khajiit races as "jaguar-men". Whether this implies that the Cathay-raht are a spotted breed or not is unknown.
Tojay(*)
Little is known of the Tojay, save that they abide in the southern marshes and jungle regions of Elsweyr, as well as the Tenmar forest.
Tojay-raht(*)
Nothing is known of the Tojay-raht.
Alfiq
A quadrupedal form of Khajiit, the Alfiq is, in many respects, similar to a common housecat. Although diminutive in form, the Alfiq retain the keen intelligence of the Khajiiti, possessed of the ability to understand the spoken word of others, although unable to respond.
Alfiq-raht(*)
Nothing is known of the Alfiq-raht.
Dagi(*)
Little is known of the Dagi, save that they abide in the southern marshes and jungle regions of Elsweyr, as well as the Tenmar forest.
Dagi-raht(*)
Nothing is known of the Dagi-raht.
Pahmar
Quadrupedal, the Pahmar is similar in appearance and size to a tiger.
Pahmar-raht
The Pahmar-raht is similar to the Pahmar in appearance, although larger and possessed of a fiercer disposition.
Senche
The Senche is commonly employed by the other Khajiit breeds as a steed, assumedly by will. Roughly the same height as the average Altmer, with an average weight comparable to that of twenty Altmer.
Senche-raht
Larger and slower than the Senche, the Senche-raht are also possessed of a shorter body-span and straighter legs. The average Senche-raht stands as tall as two Altmer and can weigh more than fifty. Like the Senche, Senche-raht are also employed as steeds, notably in battle, whence they earned the title "battlecats" from Imperial troopers.
Senche-tiger(am iffy on this one)
One of the greater forms of the Khajiit race.
Mane(* no absolutly not)
A Mane can be born only under a rare alignment of Masser and Secunda when, according to legend, a third moon appears in the sky. In olden times, the Khajiit would shave off their own manes in deference to the Mane, braiding them into locks that he would incorporate into his own, gigantic mane. Over time, as the population grew, this ritual became impractical. Thus, while all Khajiit continue to remove their manes in deferential respect, they do so largely as a symbolic sacrifice, disposing of the shorn locks. The current Mane, however, continues to wear the braids of his own tribe, as well as those of his Warrior Guard, which encompasses hundreds of Khajiit. In fact, so weighted down by the hair of his kinsmen is he that the Mane cannot move without aid, and travels about the countryside by means of a Cathay-raht supported palanquin.
|
|