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Post by Lucien Lachance on Oct 22, 2008 10:10:15 GMT -5
Major Guilds These are the five main factions (Guilds) that the player can join; many NPCs also belong to one of these factions. Each faction has an associated questline. Completing the quests allows the you to advance in rank through the guild.
Fighters Guild -- An Imperially-chartered guild dedicated to serving the people of Cyrodiil.
Mages Guild -- An Imperially-chartered guild dedicated to the study of magicka.
Thieves Guild -- A secret guild dedicated to thievery.
Dark Brotherhood -- A secret guild dedicated to hired killings.
Arena -- A team competing in the Imperial City deathmatch-style Arena.
Minor Guilds These are the only other factions that the player can join during the game. Membership is typically obtained as a reward for completing a quest.
Blackwood Company -- Competition for the Fighters Guild.
The Blades -- The Emperor's personal bodyguards and operatives.
Knights of the Nine -- You may join this faction with the official plug-in Knights of the Nine. Knights of the Thorn -- Largely the drinking club of the Count of Cheydinhal's son.
Knights of the White Stallion -- Knights Order out of Leyawiin.
Mythic Dawn -- The enemy in the main quest.
Nine Divines -- You may join this faction with the official plug-in Knights of the Nine.
Order of the Dragon -- You're inducted into this order, as the Champion of Cyrodiil, after completing the main quest.
The Order of the Virtuous Blood -- An order of vampire hunters in the Imperial City.
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